Where virtual reality is going

Right now, companies are selling improved tech that allows a helmet-wearer to see landscape and people in a wider perspective, and hear layers of sounds to the left and right, and above and below him. He can also walk inside the virtual set up.

He can’t touch everything he sees yet, but that’s coming. And perhaps one day, he’ll be able to sit down at a lavish meal and smell and taste the food.

Sight, sound, touch, smell, taste. A five-sense envelope.

He’ll leap off a cliff, fly through the clouds, and attack a monster coming his way, and he’ll win. He’ll do this over and over, and begin to control his own attendant fear. (You can see the obvious military use.)

But…the money men behind virtual reality will want more. They’ll want to program the user’s reactions AHEAD OF TIME; his feelings, sensations, nervous-system responses, endocrine outputs, brain signals.

The full package.

“Press Button A on your remote and receive the complete experience as we give it to you.”

Eventually, there won’t be a button A. Buyers will want what they’re given.

That’s the threshold, the crossover:

Why try to imagine and create your own reactions? Why try to minimize your Pavlovian responses? The VR techs already have the answers for you.

And their answers are very much like a medical protocol.

Entrainment on multiple levels. This is where virtual reality is heading.

In the process, the basic principle of elite reality-building will be expanded: cut off the individual’s imagination; bury it; exclude it; make it unnecessary.

Why?

Because that imagination, and its ability to invent new unpredictable realities, is ultimately what stands between a locked-down planet and a planet that has a chance of freedom….

By Jon Rappoport – No More Fake News –